7th November 2025 - Link Blog
Game design is simple, actually (via) Game design legend Raph Koster (Ultima Online, Star Wars Galaxies and many more) provides a deeply informative and delightfully illustrated "twelve-step program for understanding game design."
You know it's going to be good when the first section starts by defining "fun".
Recent articles
- Qwen3.6-35B-A3B on my laptop drew me a better pelican than Claude Opus 4.7 - 16th April 2026
- Meta's new model is Muse Spark, and meta.ai chat has some interesting tools - 8th April 2026
- Anthropic's Project Glasswing - restricting Claude Mythos to security researchers - sounds necessary to me - 7th April 2026