<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en-us" xmlns="http://www.w3.org/2005/Atom"><title>Simon Willison's Weblog: myths</title><link href="http://simonwillison.net/" rel="alternate"/><link href="http://simonwillison.net/tags/myths.atom" rel="self"/><id>http://simonwillison.net/</id><updated>2007-07-12T22:47:43+00:00</updated><author><name>Simon Willison</name></author><entry><title>Debunking 5 Business Myths about Second Life</title><link href="https://simonwillison.net/2007/Jul/12/gigaom/#atom-tag" rel="alternate"/><published>2007-07-12T22:47:43+00:00</published><updated>2007-07-12T22:47:43+00:00</updated><id>https://simonwillison.net/2007/Jul/12/gigaom/#atom-tag</id><summary type="html">
    
&lt;p&gt;&lt;strong&gt;&lt;a href="http://gigaom.com/2007/07/12/debunking-5-business-myths-about-second-life/"&gt;Debunking 5 Business Myths about Second Life&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;
Around half a million active monthly users, marketing islands make up just 6% of revenue, only 18% of the world is designated “mature”.


    &lt;p&gt;Tags: &lt;a href="https://simonwillison.net/tags/myths"&gt;myths&lt;/a&gt;, &lt;a href="https://simonwillison.net/tags/secondlife"&gt;secondlife&lt;/a&gt;&lt;/p&gt;



</summary><category term="myths"/><category term="secondlife"/></entry></feed>