<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en-us" xmlns="http://www.w3.org/2005/Atom"><title>Simon Willison's Weblog: tim-schafer</title><link href="http://simonwillison.net/" rel="alternate"/><link href="http://simonwillison.net/tags/tim-schafer.atom" rel="self"/><id>http://simonwillison.net/</id><updated>2008-11-06T19:51:57+00:00</updated><author><name>Simon Willison</name></author><entry><title>Just One More Grim Thing</title><link href="https://simonwillison.net/2008/Nov/6/grimfandango/#atom-tag" rel="alternate"/><published>2008-11-06T19:51:57+00:00</published><updated>2008-11-06T19:51:57+00:00</updated><id>https://simonwillison.net/2008/Nov/6/grimfandango/#atom-tag</id><summary type="html">
    
&lt;p&gt;&lt;strong&gt;&lt;a href="http://www.doublefine.com/news.php/site/just_one_more_grim_thing/"&gt;Just One More Grim Thing&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;
Tim Schafer releases 72 pages of design documentation for Grim Fandango, my all-time favourite computer game.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Update 18th Feb 2025&lt;/strong&gt;: That blog entry is no longer available, but &lt;a href="http://gameshelf.jmac.org/2008/11/grim-fandango-puzzle-design-do/"&gt;Gameshelf preserved a copy of the PDF&lt;/a&gt;.

    &lt;p&gt;&lt;small&gt;&lt;/small&gt;Via &lt;a href="http://waxy.org/links/"&gt;Waxy&lt;/a&gt;&lt;/small&gt;&lt;/p&gt;


    &lt;p&gt;Tags: &lt;a href="https://simonwillison.net/tags/game-design"&gt;game-design&lt;/a&gt;, &lt;a href="https://simonwillison.net/tags/games"&gt;games&lt;/a&gt;, &lt;a href="https://simonwillison.net/tags/grim-fandango"&gt;grim-fandango&lt;/a&gt;, &lt;a href="https://simonwillison.net/tags/tim-schafer"&gt;tim-schafer&lt;/a&gt;&lt;/p&gt;



</summary><category term="game-design"/><category term="games"/><category term="grim-fandango"/><category term="tim-schafer"/></entry></feed>